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More consumable slots witcher 3

more consumable slots witcher 3

Doubles the number of quick slots for consumables and for bombs. Provides a Quick Inventory from which you can drink potions or decoctions, apply oils, view and repair equipped items, eat food or read books. File information Last updated 28 September PM. Original upload 25 January AM. Uploaded by Wolfmark. Virus scan Some manually verified files. Tags for this mod Tag this mod.
  • Slots Slots SLOTS at The Witcher 3 Nexus - Mods and community
  • the 0/3 consumables is bothering me.. :: The Witcher 3: Wild Hunt General Discussions
  • Mods of the month
  • More Quick Slots and Quick Inventory at The Witcher 3 Nexus - Mods and community
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    Slots Slots SLOTS at The Witcher 3 Nexus - Mods and community

    Version 5. Possible fix can't fully test this fix for blank character screen problem Possible fix can't witcher test this fix for issue with mutagen bonuses stacking due to dimeritium bomb cloud Fixed rare issue with impossibility to unequip skill due to iwtcher slot locks also allows to unequip skills from consumable skill slots manually on character screen. Fixed issue with mutagen synergy bonus calculation that prevent receiving synergy bonuses more invisible skill slots tabs Fixed issue slots disable mutation skill consumqble color restriction that unequipped skills with non-matching color after game load or death.

    It's kind of annoying how instead of running out of bombs, potions, etc it says 0/3 and you always have to open your inventory, drag the consumable from the slot to the inventory then drop it because you cant craft more of that consumable until youve done all that lol.. kinda wish they would improve on that, maybe im missing something? Sep 28,  · By default the same keys used for the standard quick slots are also used for the new quick slots (R, F, T and Y if you didn't change them): quick pressing a key will use the consumable from the standard quick slot, while holding the key pressed for a short interval will use the consumable from the new quick slot. I think after patch it's possible to equip more than 2 consumable items (up to 4). I use a Dualshock 4 Controller on PC. The game keeps telling me, I have to hold the up or down button on the digipad to use the 3rd and 4th eqipped consumable. For example: I have equipped Swallow and Honey in the upper slot in the items menu.

    Now mod opens last used skill slots tab Removed function that tries to fix misbehave caused by uninstallation of another mod which modifies equipment slots because it caused item more in various cases With previous change items should not disappear anymore Some other lsots fixes.

    Fixed bug which caused equipped items on slots screen disappear Made some code slots to allow merge with More Quick Slots and Quick Inventory by Wolfmark mod. QuickFix for v4. Changes bellow moved here from v4. Added mutagen witcher to tabs control!!! Added mutagen slots, synergy and mutations control configuration options Fixed bug with witcher sound on tab navigation and on menu open; Maybe also fixed something else, I don't recall.

    Added mutagen slots control configuration options Added mutations consumable configuration options Added synergy control configuration option Fixed bug with weird sound on tab navigation and on menu open; Maybe also fixed something else, I don't recall. Added skill slots level requirement configurations Fixed minor GUI issue with tabs control remained visible on mutations screen Fixed issue with additional slots shown locked when they should not.

    Complete consymable of mod! Added GUI tabs control, no more hidden slots!!! No more skill reset on mod options changes Removed Options screen controls, options changes only from user config more Removed Statistics screen changes they are useless now.

    Fixed bug with manual consumable count configuration. Fixed issue with multiple mutations wasn't activated properly on start of the battle.

    For The Witcher 3: Wild Hunt on the PC, a GameFAQs message board topic titled "So there's only two buttons for consumables? (Controller)". Jan 26,  · The only difference between Slots mod versions is the settings in the config file so you may tune any mod version as you like see "Manual configuration" section for details. 2. (Optional) Download the mod GUI configuration menu. I think after patch it's possible to equip more than 2 consumable items (up to 4). I use a Dualshock 4 Controller on PC. The game keeps telling me, I have to hold the up or down button on the digipad to use the 3rd and 4th eqipped consumable. For example: I have equipped Swallow and Honey in the upper slot in the items menu.

    Added support consumable v1. Fixed 4-th slots slot game bug Fixed bug with more slots in first group caused by game bug with 4-th witcher slot Fixed some bugs with mutation slots caused by Slots mod. Fixed minor issue with slots array update Fixed minor issue with CDPR hidden slot group display Fixed Hidden moee display mess on statistics screen. Updated to work with v1. Added 96 skill slots option Based on scripts from game v1.

    the 0/3 consumables is bothering me.. :: The Witcher 3: Wild Hunt General Discussions

    Updated to work with game version 1. Complete code refactoring, to minimize impact on existing code to allow easier automatic mod merges etc.

    Added option to unlock all skill slots at any consumble Added manual config for cases of conflict with other mod when options menu unavailable. Added slot coloring based on skill in slot and group coloring based on mutagen in group slot on statistics consumxble Added 72 slots version. Added Equipped Skills section into the statistics screen Released versions with different number of hidden slots Fixed slot numeration in text output.

    more consumable slots witcher 3

    Removed useless files Minor fixes in text No need to use the Potion of Clearance to add hidden slots. Adds additional fully functional skill slots and ,ore slots shown on GUI tabs! Allows to activate any number of mutations simultaneously.

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    Fully configurable. Gamepad friendly! They could have made it so much simpler by providing more slots. Showing 1 - 11 of 11 comments. Or you could just use the potions and concoctions from the inventory screen? Ivar View Profile View Posts. Originally posted by tmtapani :. This has been complained about to death, rest assured.

    It makes no sense, unless you play with a controller.

    More Quick Slots and Quick Inventory at The Witcher 3 Nexus - Mods and community

    Originally posted by derbyshire :. Last edited by EbonHawk ; 9 Sep, am. I use a controller.

    more consumable slots witcher 3

    conshmable Do I have a row of slots for spells that I'll be assigning to the number slots? Controller it is, then! Originally posted by EbonHawk :. Alternatively, learn to dodge? Originally posted by syrik :. Alchemy build is love, alchemy build is life.